Contents. Gameplay Based on the, the game takes place in ancient during the reign of of the. The Bandit Kings of Ancient China—a band of ten bandits—engage in war against China's Minister of War, an evil person with unlimited power. The objective of the game is to build, sustain, and command an army of troops to capture Gao Qiu before the in January 1127. Players hold certain attributes such as strength, dexterity, and wisdom. Players must also deal with other situations such as taxes, care for the troops, maintenance and replacement of weapons and equipment, forces of nature, and troop unrest and. Battlefields take place on grids, where players move their armies across various terrain in order to strategically engage and defeat the enemy army.
Troops have the capability of fighting with either melee weapons, bows and arrows, magic, or dueling swords. When a player defeats an enemy army, they have the option of recruiting, imprisoning, exiling, or executing the captured enemy troops. The attacker has 30 days to win all castles or defeat all deployed enemy commanders or be automatically defeated. The game ends in defeat for Player when the game calendar hit January 1127. The game map shows the empire composed of 48 prefectures. Any prefecture may be invaded from an adjacent territory - the only exception is the Imperial Capital where the player must have built up sufficient popularity to gain the attention of the emperor who will confer an Imperial decree permitting the player to march into the capital. Reception Reviewing the NES version of Bandit Kings of Ancient China, suggested some players might find the game's pace slow compared to action-oriented games, while others would enjoy the game's 'depth, involvement, and attention to detail.'
Magazine praised the game as 'one of the most complete and entertaining available', and gave it an honorable mention in the War/Strategy category of the 1991 Compute Choice Awards. A reviewer in the suggested the game's depth was overwhelming, calling the game 'the richest, most complex role-playing game ever published' but saying he 'had trouble figuring out. What he was supposed to be doing and to whom.' Reviewed the game positively, concluding that Bandit Kings of Ancient China 'is an addictive game, brought alive by a mixture of computer-driven personalities, the romance of a departed culture, a large battery of options, and the unpredictability of game play.' Gave the game three out of five stars in 1990, and two stars in 1993.
The Amiga version received positive reviews in Amiga magazines. The game was reviewed in 1994 in #211 by Jay & Dee in the 'Eye of the Monitor' column. Both reviewers gave the game 3½ out of 5 stars. Computer Gaming World named Bandit Kings of Ancient China antagonist Gao Qiu as the twelfth most memorable game villain. References.
Vestal, Andrew (1998-11-02). Retrieved 2011-01-06. Retrieved 2009-02-02. Retrieved 2009-02-02. From the original on 4 March 2009. Retrieved 2009-02-02. Baker, Christopher.
Retrieved 2009-02-02. 'Now playing: Bandit Kings of Ancient China'.
Eerdmans Publishing Co., 2017). Bible Gateway interviewed () about his book, (Wm. How is hospitality part of the salvation message?
Du Gaue, Robert (April 1991). From the original on 1 February 2009. Retrieved 2009-02-03. January 1991. Retrieved 2009-09-11. Warner, Jack (1990-05-14). 'You can save the planet from decay, people from evil'.
Brenesal, Barry (1990-09-11). 'Fight for control of ancient China in Koei's latest role playing game'. Evan (October 1990). Computer Gaming World. Retrieved 16 November 2013.
Evan (June 1993). Computer Gaming World. Retrieved 7 July 2014. Retrieved 2009-02-03. Jay & Dee (November 1994).
'Eye of the Monitor'. Dragon (211): 39–42.
Golden Empire Publications Inc. November 1996. Retrieved 18 November 2013. External links. at. (in Japanese).
Close to 600 years after the events chronicled in KOEI's better-known Romance of The Three Kingdoms, the weak royal court inspired the rise of legendary bandits who proclaimed themselves kings. This game is best described as a more difficult RTK, because although the setting and gameplay remain the same, you start out in exile and must fight many stronger opponents. Personnel management and resource allocation, therefore, become much more important here. A good game, if little differentiated from RTK. Review By HOTUD.